tiistai 29. marraskuuta 2016

Retrospect: Lightning Returns - Final Fantasy XIII

I have to say I quite enjoyed Lightning Returns. Even though the paradigm shift -style battle system is still there, it suits 1 main character story much, much better. Story also gave Lightning some character and personality, finally, and collecting different outfits, weapons and trinkets to customise the schemata she is using in battles was interesting and kept rewarding diligent play. I am emphasising diligent play because in Lightning Returns time flows ever forward. You only have a set number of in-game days to complete your objectives and after which you're thrust into the final battle. This keeps tension and pasing up fantastically! There's pressure to complete battles well because that rewards you with more time units to spend on abilities which in turn help you complete quests easier.

Hope is unfortunately there, but he is by some miracle not an insufferable tool like he was in previous two games.

It is previous console generation game, but that also means you can get it cheap nowadays and I highly recommend anyone who is least bit interested in gorgeous, well made and polished JRPGs. It is a JRPG at heart and it shows through NPC interactions and wild, wild, balls-to-the-wall insane story, but is also a Square-Enix game that epitomises their ability to create solid gameplay experiences.

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